Twenty20 Rules
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Rules of Twenty 20 cricket-Twenty
20 cricket rules and laws
Basic rules of Twenty
20 cricket.
The basic rules and laws
of Twenty 20 cricket are fundamentally the same as a one inning one day
international cricket match. As the name 'Twenty 20' implies, the rules
of Twenty 20 cricket matches state that each team in a Twenty 20 cricket
match will have a maximum of 20 overs, unlike 50 overs as in an one day
international cricket match.
Other rules and laws of
Twenty 20 cricket are designed to make Twenty 20 cricket more exciting
and add to the 'fun' factor of a typical Twenty 20 cricket match.
Rules of Twenty 20 cricket-
Rules to make Twenty 20 cricket more fun
Here are some rules of
Twenty 20 cricket to add to the carnival cricket atmosphere
Special Twenty 20 cricket
rule 1: The Free Hit
An interesting rule of
Twenty 20 cricket is the Free Hit. This Twenty 20 cricket rule states that
following a no-ball as a result of overstepping, the next ball shall be
a Free Hit. For this ball,the batsman is not given given out by any way
in the cricket rules apart from being run-out.
Special Twenty 20 cricket
rule 2: Power to the umpires
A controversial rule
of Twenty 20 cricket states that umpires may award five runs to one of
the teams playing the Twenty 20 cricket match, in case the umpires feel
that the other team is needlessly wasting time. This Twenty 20 cricket
rule is obviously controversial because of the recent ruckus over the Inzamam-Hair
incident. One just hopes that this rule of Twenty 20 cricket does not lead
to more cricketing controversies
Special Twenty 20 cricket
rule 3: Twenty overs within 75 minutes
This Twenty 20 cricket
rule imposes strict penalties on bowling teams not completing their alloted
20 overs within 75 minutes. As per this rule of Twenty 20 cricket, a bonus
of 6 runs is awarded to the batting team in case the bowling team does
not begin their 20th over before 75 minutes. This rule of Twenty 20 cricket
is intended to be strictly imposed since completing the Twenty 20 cricket
match within 3 hours is one of the primary benefits and selling points
of Twenty 20 cricket.
Special Twenty 20 cricket
rule 4: Bowling restrictions of Twenty 20 cricket
This rule of Twenty 20
cricket once again emphasizes that the laws and rules of the cricket game
are becoming more batsman-friendly at the expense of the hapless bowlers.
This bowler specific Twenty
20 rule states that bowlers can bowl a maximum of 4 overs- limiting the
individual impact of bowlers on the outcome of a Twenty 20 cricket match.
Special Twenty 20 cricket
rule 5: Fielding restrictions of Twenty 20 cricket
Twenty 20 cricket rules
state that only 5 fielders can field on the leg side at any point of time.
This rule of Twenty 20 cricket is largely inconsequential these days as
the bowlers typically tend to set a more balanced field on either side
of the wicket.
This particular Twenty
20 rule impacts perhaps only off spinners who sometimes prefer to have
6 fielders on the leg side as the direction of the spin implies that batsmen
will prefer to play on the leg side.
The other fielding restriction
rule of Twenty 20 cricket states that a maximum of two fielders can be
outside the ring in the first 6 overs and a maximum of five fielders can
be outside the ring for the remaining 14 overs. This rule of Twenty 20
cricket is quite simple and similar to the fielding restriction rule of
one day international cricket.
Special Twenty 20 cricket
rule 6: Bowl-outs
This special Twenty 20
cricket rule applies to Twenty 20 matches that end in a tie. This Twenty
20 cricket rule introduces the novelty of a bowl-out to decide on the outcome
of the Twenty 20 cricket match.
According to this Twenty
20 cricket rule, five bowlers from either team are allowed to bowl two
balls at the wicket with no batsman at the crease. The Twenty 20 rule states
that the maximum times the wicket is castled by either team decides the
outcome of the Twenty 20 match. This Twenty 20 cricket rule, borrowed from
other sports such as soccer, adds to the excitement of the spectators.
However, a novel Twenty
20 rule similar to the 'Golden goal' or the 'extra time' concept of soccer
or basketball would probably make the end-game of a Twenty 20 cricket match
more interesting.
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The file below is the detailed Twenty20
Cup rules and regulations from the 2005
First Class Regulations and Playing
Conditions:
1 Playing Conditions
The Playing Conditions for First Class
Cricket as they
relate to matches in The County Championship
will
apply, with the following exceptions:
2 Duration
The matches will consist of one innings
per side, each
innings being limited to a maximum
of 20 overs.
Two days will be allocated for Finals
Day in case of
weather interference. There will be
no reserve day for
Group League matches.
3 Hours of Play and Intervals
3.1 In all matches without a Reserve
Day
(Group League matches and quarter-finals)
Standard Scheduled Start and Cessation
Times are as
follows:
First Session .......................................5.30pm
- 6.45pm
Interval ................................................
6.45pm - 7.00pm
Second Session .................................
7.00pm - 8.15pm
Note Start times may be altered with
the approval of ECB
3.1.1 Interval Between Innings
If the innings of the team batting
first is completed prior
to the scheduled time for the Interval,
the Interval shall
take place immediately and the Innings
of the team
batting second will commence correspondingly
earlier.
In circumstances where the side bowling
first has not
completed the allotted number of overs
by the
scheduled or re-scheduled cessation
time for the first
innings, the umpires shall reduce the
length of the
interval by the amount of time that
the first innings overran.
The minimum time for the interval will
be 10
minutes.
3.1.2 On all occasions where play is
delayed or interrupted the
Umpires will reduce the length of the
Interval to 10
minutes.
3.1.3 Intervals for Drinks
No drinks intervals are permitted.
3.2 Finals Day
3.2.1 Both semi-finals and the final
will be played on Saturday
7 August (Reserve Day Sunday 8 August).
The
scheduled hours of play will be as
follows:
First Semi-Final
First Session ....................................11.30am
- 12.45pm
Interval ............................................12.45pm
- 1.00pm
Second Session ................................1.00pm
- 2.15pm
Second Semi-Final
First Session.......................................
3.00pm - 4.15pm
Interval ................................................
4.15pm - 4.30pm
Second Session .................................
4.30pm - 5.45pm
Final
First Session .......................................
7.15pm - 8.30pm
Interval ................................................
8.30pm - 8.45pm
Second Session ...............................
8.45pm - 10.00pm
3.2.2 The Chairman of the Cricket Advisory
Committee will
appoint a Technical Committee who will
in conjunction
with the Umpires, determine the re-arrangement
of
overs and timings of matches in the
case of any match
being delayed or interrupted. At all
times, the
objectives of the Technical Committee
will be
prioritized as follows:
l To ensure that both Semi-Finals and
the Final are
completed on the scheduled day of the
matches
(minimum overs to constitute a match
is 5 overs per
team).
l To ensure wherever possible a 20-over
per side
floodlit Final
l To ensure that wherever possible
both semi-finals
are of the same duration
l To ensure that wherever possible,
within each
match, teams have the opportunity of
batting for
the same number of overs.
l To balance the desire to achieve
commercial
objectives with the need to ensure
matches of as
long a duration as possible
In making its judgments, the Technical
Committee will
need to take into account the amount
of play that may
already have taken place, the amount
of play
remaining, and the most accurate weather
forecast.
If there is a delayed start or one
or more interruptions
in play, the Technical Committee may
order up to 30
minutes of extra time either at the
break between the
first and second semi-final and/or
between the second
semi-final and the final and/or at
the end of the first
day (latest re-scheduled finish 10.30pm)
and readjust
the timings for matches as appropriate.
If the
Technical Committee is satisfied that
the Final cannot
be completed on the first day, the
timing for cessation
of play on the first day will be 10.00pm.
The available hours of play on the
Reserve Day are
10.00 - 8.00pm. No floodlights shall
be available on
the Reserve Day. The Technical Committee
will
schedule play on the Reserve Day in
order to maximise
playing time.
3.2.3 There will normally be two sessions
of play of 1 hour
15 minutes each, separated by an interval
of 15
minutes. If the innings of the team
batting first is
completed prior to the scheduled time
for the interval,
the interval shall take place immediately
and the
innings of the team batting second
will commence
correspondingly earlier.
3.2.4 On any occasion where the innings
of the side batting
first is delayed or interrupted, the
Umpires will reduce
the length of the interval to 10 minutes.
In circumstances where the side bowling
first has not
completed the allotted number of overs
by the
scheduled or re-scheduled cessation
time for the first
innings, the umpires shall reduce the
length of the
interval by the amount of time that
the first innings
over-ran. The minimum time for the
interval will be 10
minutes.
3.2.5 No drinks intervals are permitted.
4 Length of Innings
4.1 In uninterrupted matches (ie. matches
which are
neither delayed nor interrupted):
4.1.1 Each team shall bat for 20 overs
unless all out earlier.
4.1.2 If the team fielding first fails
to bowl the required
number of overs by the scheduled time
for the
cessation of the first innings, play
shall continue until
the required number of overs has been
bowled and
Playing Condition 16 shall apply.
4.1.3 If the team batting first is
dismissed in less than 20
overs, the team batting second shall
be entitled to bat
for 20 overs.
4.1.4 If the team fielding second fails
to bowl 20 overs by the
scheduled time for the cessation of
the second
innings, the hours of play for the
match shall, subject
to conditions of ground, weather and
light, be
extended until the required number
of overs has been
bowled or a result has been achieved
and Playing
Condition 16 shall apply.
4.2 Delayed or interrupted matches
- Group
Stage Matches.
4.2.1 Any revision of the number of
overs that may be
necessary due to a delayed start or
one or more
interruptions in play as a result of
adverse ground,
weather or light conditions or any
other reason, shall
only be made on the final scheduled
day of the match.
4.2.2 Delay or interruptions to the
innings of the team
batting first.
(a) When playing time has been lost
(see above) the
revised number of further overs to
be bowled in the
match shall be based on a rate of 3.75
mins per over
in the total remaining time available
for play. When
calculating the length of remaining
playing time
available for the match the duration
of the interval
between innings will be taken into
account.
Should calculations regarding numbers
of overs result
in a fraction of an over, the fraction
shall be ignored. In
the event of a suspension occurring
in the middle of an
over, the number of total overs to
be bowled in the
match will be calculated as if the
over in progress at
the time of the interruption had been
completed. The
innings of the team batting first will
continue from the
point of the interruption.
The revision of the number of overs
should ensure,
whenever possible, that both teams
have the
opportunity to bat for the same number
of overs.
(Where this is possible, if the total
number of overs in
the match thereby calculated results
in an odd number
of total overs in the match, then one
over shall be
added and the new total divided in
half).
(b) The team batting second shall not
bat for a greater
number of overs than the first team
unless the latter
completed its innings in less than
its allocated overs.
To constitute a match, a minimum of
5 overs has to be
bowled to the side batting second,
subject to the
innings not being completed earlier.
A fixed time will be specified for
the commencement of
the interval, and also the close of
play for the match, by
applying a rate of 3.75 mins per over
in respect of each
over already bowled and/or scheduled
to be bowled in
each innings. All relative delays,
interruptions in play,
and the duration of the interval will
be taken into
account.
If this calculation produces a close
of play time that is
earlier than the original time for
cessation of play on
the final scheduled day for play, then
one additional
over should be allocated to each team,
with the interval
and close of play times being recalculated
accordingly.
If there is more than one interruption
to the innings of
the side batting first, the above calculations
should
always be based on the original scheduled
close of
play, rather than the rescheduled close
resulting from
the previous interruption.
(c) If the team fielding first fails
to bowl the revised number
of overs by the specified time, play
shall continue
subject to conditions of ground, weather
and light until
the required number of overs has been
bowled or the
innings is completed, and Playing Condition
16 shall
apply. In all reduced overs matches
both teams will be
given one over's leeway in addition
to any time that the
Umpires might allow for stoppages.
Allowances prior
to a stoppage are carried forward for
the purposes of
the application of Playing Condition
16 only - they do
not influence the recalculated number
of overs or the
scheduled close of either innings.
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