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Rules
4.2.3 Delay or interruptions to the
innings of the team batting
second
(a) When playing time has been lost
(see above) and, as a
result, it is not possible for the
team batting second to
have the opportunity of receiving its
allocated, or revised
allocation of overs in the playing
time available, the
number of overs shall be reduced at
a rate of 3.75 mins
per over in respect of the aggregated
lost playing time.
However, should the innings of the
team batting first
have been completed prior to the scheduled,
or rescheduled
time for the commencement of the interval,
then any calculation relating to the
revision of overs shall
not be effective until an amount of
time equivalent to
that by which the second innings started
early has
elapsed.
Should the calculations result in a
fraction of an over the
fraction shall be ignored. In the event
of a suspension
occurring in the middle of an over,
the number of total
overs lost will be calculated as above
and the innings of
the team batting second will continue
from the point of
the interruption.
(b) A rescheduled time for the close
of play will be fixed by
applying a rate of 3.75 minutes per
over in respect of
each over already bowled and/or re-scheduled
to be
bowled in the innings. (The timing
and duration of all
relative delays and interruptions in
play with respect to
the second innings will be taken into
account in
specifying this time.) This calculation
must not cause the
match to finish earlier than the original
time for cessation
of play on the final scheduled day
for play. If required
the original time shall be extended
to allow for one extra
over for the team batting second.
To constitute a match, a minimum of
5 overs have to be
bowled to the team batting second subject
to the
innings not being completed earlier.
The team batting second shall not bat
for a greater
number of overs than the first team
unless the latter
completed its innings in less than
its allocated overs.
(c) If the team fielding second fails
to bowl the revised overs
by the scheduled or re-scheduled close
of play, the
hours of play shall be extended subject
to conditions of
ground, weather and light until the
overs have been
bowled or a result achieved, and Playing
Condition 16
shall apply. In all reduced overs matches
the fielding
team will be given one over's leeway
in addition to any
time that the Umpires might allow for
stoppages.
Allowances prior to a stoppage are
carried forward for
the purposes of the application of
Playing Condition 16
only - they do not influence the recalculated
number of
overs or the scheduled close of play.
Note The Home Authority will provide
a Match Manager. The
Match Manager must understand the Duckworth/Lewis
method and must check the scorers'
calculations. After
any hold up in play, the Umpires will
notify the Scorers
of the number of overs lost and the
Scorers will perform
the Duckworth/Lewis calculations required.
The
Umpires will both satisfy themselves
as to the
correctness of all such calculations
before allowing play
to take place. The Match Manager will
notify the
Captains, Scorers and all others concerned
of such
decisions.
4.3 Delayed or Interrupted Matches
- Finals Day
4.3.1 Any rearrangement of the number
of overs that maybe
necessary due to a delayed start or
one or more
interruptions in play as a result of
adverse
ground,weather or light conditions
or any other reason,
shall be made by the Technical Committee
in
accordance with 3.2.2 above.
4.2.1 does not apply. The Technical
Committee will
apply the provisions of Clauses 4.2.2
and 4.2.3 as
appropriate, and in accordance with
3.2.2 above.
4.3.2 After any hold up in play, the
Technical Committee will
perform the Duckworth/Lewis calculations
required. The
Umpires will both satisfy themselves
as to the
correctness of all such calculations
before allowing play
to take place. The Technical Committee
shall notify the
Captains, Scorers and all others concerned
of such
decisions.
5 The Ball
As for Championship Playing Conditions
except that
white Kookaburra cricket balls will
be used. One new
ball shall be used for each innings.
6 The Result
6.1 When there is no interruption after
play has
commenced and when both sides have
had the
opportunity of batting for the same
agreed number of
overs, the team scoring the higher
number of runs
shall be the winner. In the event of
a tie, the following
shall apply:
6.1.1 The team losing the lesser number
of wickets shall be
the winner.
6.1.2 If the result cannot be decided
by 6.1 or 6.1.1, the
winner shall be the team with the higher
score after 10
overs, or if still equal after 9 overs,
or if still equal after
8 overs etc.
6.2 If, due to suspension of play after
the start of the
match, the number of overs in the innings
of either
team has to be revised to a lesser
number than that
originally allotted (minimum 5 overs),
then a revised
target score should be set for the
number of overs
which the team batting second will
have the
opportunity of facing, this revised
target being
calculated by the Duckworth/Lewis method.
An
integral target will be set for the
team batting second
with one run less than this target
resulting in a Tie (see
6.4 below). If after the restart of
play it is discovered
that the wrong Duckworth/Lewis target
has been set
the faulty target shall stand.
6.3 If a match is abandoned before
it has been played to a
conclusion and before the team batting
second has
received its allotted number of overs
(providing that it
has received not less than 5 overs),
the result shall be
decided by the Duckworth/Lewis method.
6.4 In the event of a Tie when the
Duckworth/Lewis
method has been used, the match will
be decided as
outlined in 6.5.
6.5 In the event of a tie or no result
being obtained in a
Group Stage match within this rule,
each team will be
awarded one point. In the quarter-finals,
semi-finals
and final the Captains may, if circumstances
(outdoors
or indoors) permit, agree (in case
of disagreement the
Umpires shall decide) to the following
form of 'bowlout'
contest to achieve a result: five players
from each
side will bowl over-arm two deliveries
each at a wicket
(conforming to Law 8) from a wicket
(conforming to
Law 8) pitched at a distance of 22
yards with, if
practicable, bowling, popping and return
creases
(conforming to Law 9). The first bowler
from Team A
will bowl two deliveries, then the
first bowler from
Team B will bowl two deliveries, then
the second
bowler from Team A will bowl two deliveries,
and so
on. The side which bowls down the wicket
(as defined
in Law 28.1) most times shall be the
winner. If the
scores are equal, the same players
will bowl one ball
each alternately to achieve a result
on a 'sudden
death' basis. If circumstances make
the contest
impossible, the match shall be decided
by the toss of
a coin.
The following shall also apply in respect
of 'bowl-outs':
6.5.1 The same suitably acceptable
ball (not a new one) will
be used by both teams. If this ball
becomes wet, it may
be changed subject to the Umpires'
approval.
6.5.2 If a bowler bowls a 'no ball'
it will count as one of his
two deliveries but will not count towards
the score of
the team.
6.5.3 If the original match has started,
the five cricketers to
take part in the 'bowl-out' must be
selected from the
original 11 cricketers and the 12th
man. If there has
been no play in the original match
(the toss has not
taken place), the five cricketers may
be selected from
any of a County's registered cricketers.
6.5.4 Each side will appoint a wicket-keeper
to stand behind
the wicket but out of reach of the
stumps.
6.6 Points System in the Twenty20 Competition
Group
Stage
6.6.1 Each team will play every other
team in its Group. Two
points will be awarded for a Win, one
point for a Tie or
No Result and no points for a Loss.
6.6.2 The three Groups are as detailed
in the Rules for ECB
Competitions section.
6.6.3 After the Group matches, the
top team from each
group and the best second placed team
will progress
to finals day.
6.6.4 The tie-breakers for teams finishing
on equal points
will be:
(a) Most wins in Group Matches.
(b) When teams have both equal points
and equal
wins, and are in the same Group, the
teams will be
ordered according to which team achieved
the
most points in the matches played between
them.
(c) If still equal, the team with the
higher net run rate in
the Group Matches will be placed in
the higher
position (see below).
(d) If still equal, the team with the
higher number of
wickets taken per balls bowled in the
Group
Matches in which results were achieved,
will be
placed in the higher position.
(e) In the event that teams cannot
be separated by (a)
to (d) above, this will be done by
drawing lots.
6.6.5 Net Run Rate
A team's net run rate is calculated
by deducting from the
average runs per over scored by that
team, the average
runs per over scored against that team.
In the event of a team being all out
in less than its full
quota of overs, the calculation of
its net run rate shall be
based on the full quota of overs to
which it would have
been entitled and not on the number
of overs in which
the team was dismissed.
Only those matches where results are
achieved will
count for the purpose of net run rate
calculations.
Where a match is abandoned, but a result
is achieved
under Duckworth/Lewis, for net run
rate purposes Team
1 will be accredited with Team 2's
Par Score on
abandonment off the same number of
overs faced by
Team 2. Where a match is concluded
but with
Duckworth/Lewis having been applied
at an earlier point
in the match, Team 1 will be accredited
with 1 run less
than the final Target Score for Team
2 off the total
number of overs allocated to Team 2
to reach the target.
7 Restrictions on the Placement of
Fieldsmen
7.1 At the instant of delivery there
shall not be more than five
fieldsmen on the leg side.
7.2 For the first 6 overs only of each
innings, only two
fieldsmen are permitted to be outside
an area bounded
by two semi-circles centred on each
middle stump (each
with a radius of 30 yards) and joined
by a parallel line on
each side of the pitch (the fielding
circle). The fielding
circle should be marked by painted
white 'dots' at fiveyard
intervals, each 'dot' to be covered
by a white
plastic or rubber (but not metal) disc
measuring seven
inches in diameter.
7.3 For the remaining overs of each
innings only five
fieldsmen are permitted to be outside
the fielding circle
at the instant of delivery.
7.4 Two inner circles shall be drawn
on the field of play.
The circles shall have as their centres
the
centrepoint of the popping crease at
either end of
the pitch. The radius of each of the
circles is 15
yards (13.72 metres). The field restriction
area
should be marked by coloured 'dots'.
The segment
of the circles reserved for the slip
positions shall not
be demarcated. For the first 6 overs
only of each
innings there must be a minimum of
two stationary
fieldsmen (excluding the wicket-keeper)
within 15
yards of the striker at the instant
of delivery. When a
fast bowler is bowling the two stationary
fieldsmen
may be permitted to stand deeper than
15 yards (in
the un-demarcated area) provided only
that they are
standing in slip, leg slip and gully
positions.
7.5 Team Batting First
In circumstances where the number of
overs for the
team batting first is reduced, the
number of overs in
regard to the restrictions in 7.2 and
7.4 above shall
be reduced proportionately in a ratio
of 6:20 (30%) in
accordance with the table below for
that innings
only. Fractions are to be ignored in
all calculations
re the number of overs. (If on resumption
the number
of overs for fielding restrictions
has already been
exceeded this should take effect immediately)
Total overs in innings No. of overs
for which fielding
restrictions in 7.2 and 7.4
above will apply
5-6 ..................................................……1
7-9 ..................................................……2
10-13 ..................................................…3
14-16 ..................................................…4
17-19 .................................................….5
20 ..............................................………..6
Where the number of overs for the team
batting
second is reduced the aim will be to
maintain the
restrictions in 7.2 and 7.4 for the
same proportion of the
second innings that they were maintained
for the first
innings (fractions to be ignored).
7.6 Team Batting Second
Where the number of overs for the team
batting second
is reduced the aim will be to maintain
the restrictions in
7.2 and 7.4 for the same proportion
of the second
innings that they were maintained for
the first innings
(fractions to be ignored).
7.7 In the event of an infringement
of any of the above
fielding restrictions, the striker's
end Umpire shall call
and signal 'No Ball'.
7.8 In the event of the striker's end
Umpire failing to call and
signal No Ball when the fielding restrictions
in this
playing condition have been breached
or when Law 41.5
has been breached (at the point of
delivery, not more
than two fielders other than the wicketkeeper
shall be
behind the popping crease on the on
side), immediately
the ball becomes dead the striker may
draw the matter
to that Umpire's attention. If the
striker's end Umpire is
able to verify the breach he shall
call and signal No Ball.
If the striker's end Umpire is unable
to verify the breach
then he shall confirm that the events
of the delivery shall
be unchanged.
8 Number of Overs Per Bowler
No bowler may bowl more than four overs,
however in a
delayed start or interrupted match,
where the overs are
reduced for both sides or for the side
bowling second,
no bowler may bowl more than one-fifth
of the total
overs allowed (unless such a number
has been
exceeded before the interruption),
except that where the
total overs are not divisible by five,
an additional over
shall be allowed to the minimum number
of bowlers
necessary to make up the balance. -
e.g. after 8 overs,
rain interrupts play and the innings
is reduced to 12
overs. Both opening bowlers have bowled
4 overs. Two
bowlers can bowl 3 overs and three bowlers
can bowl 2.
Bowlers 1 and 2 have already exceeded
this limit. They
count as the two bowlers who were allowed
the extra
over (3 as opposed to 2) and so any
other bowlers are
limited to 2 overs.
When an interruption occurs mid-over
and on
resumption the bowler has exceeded
the new maximum
allocation, he will be allowed to finish
the incompleted
over.
In the event of a bowler breaking down
and being unable
to complete an over, the remaining
balls will be bowled
by another bowler. Such part of an
over will count as a
full over only in so far as each bowler's
limit is
concerned.
The number of overs bowled by each
individual bowler
shall be indicated on the scoreboard
from the
commencement of an innings.
9 Covering
Championship Playing Condition 17 applies
except that
in Note (a) to 17.1.3, the time for
the removal of covers
shall be at the Groundsman's discretion.
10 Declarations
Law 14 will not apply in this competition.
The Captain of
the batting side may not declare his
innings closed at
any time during the course of a match.
11 Laws 24.12 - No Ball - Penalty
Law 24.12 will apply except that the
penalty for a No
ball will be 2 runs.
12 Free Hit after a Foot Fault No Ball
In addition to 10 above, the delivery
following a no ball
called for a foot fault (Law 24.5)
shall be a free hit for
whichever batsman is facing it. If
the delivery for the free
hit is not a legitimate delivery (any
kind of no ball or a
wide ball), then the next delivery
will become a free hit
for whichever batsman is facing it.
For any free hit, the striker can be
dismissed only
under the circumstances that apply
for a no ball, even
if the delivery for the free hit is
called wide ball.
Field changes are permitted for free
hit deliveries.
13 Law 25 - Wide Ball
In addition to Law 25 and in place
of Championship
Playing Condition 26 the following
will apply
Umpires are instructed to apply a very
strict and
consistent interpretation in regard
to this Law in order
to prevent negative bowling wide of
the wicket.
A penalty of one run shall be scored.
This penalty shall
stand in addition to any other runs
which are scored or
awarded.
14 Law 31 - Timed Out
Law 31 will apply except that the incoming
batsman
must be in position to take guard or
for his partner to
be ready to receive the next ball within
1 minute 30
seconds of the fall of the previous
wicket. The
incoming batsman is expected to be
ready to make his
way to the wicket immediately a wicket
falls, and is
expected to jog to the wicket.
15 Short Pitch Bowling
Championship Playing Condition 31.1.1
applies
except that in 31.1.1 (d), a bowler
shall be limited to
only one delivery as defined in paragraphs
31.1.1 (a),
(b) and (c).
16 Over-Rate Penalties
All sides are expected to be in position
to bowl the first
ball of the last of their 20 overs
within 1 hr 15 minutes
playing time. In the event of them
failing to do so, the
full quota of overs will be completed,
and the batting
side will be credited with 6 runs for
every whole over
that has not been bowled. This will
apply to both
innings of the match. If the side batting
second is
credited with runs in this way and
this consequently
takes their score past that of the
side batting first then
the match shall be deemed to be won
by the side
batting second. All penalties in this
regard will be
imposed immediately the ball first
becomes dead after
the scheduled or re-scheduled cessation
time for the
innings.
If the innings is terminated before
the scheduled or rescheduled
cut-off time, no over-rate penalty
shall
apply. If the innings is interrupted,
the over-rate
penalty will apply based on the re-scheduled
cessation time for that innings
The Umpire shall inform the fielding
team Captain
when taking the field for the first
time and on every
subsequent occasion if play is interrupted
by the
weather, the scheduled cessation time
for that innings.
The Umpire at the bowler's end will
inform the fielding
Captain, the batsman and his fellow
Umpire of any
time allowances as and when they arise.
(This matter
will not be subject to retrospective
negotiation). In
addition, in all reduced overs matches,
the fielding
team will be given one over's leeway.
Over-rate penalties apply only to innings
of 10 overs or
more duration. In innings of less than
10 overs
duration, Umpires shall apply the penalty
run Laws for
time wasting especially strictly.
This is the only penalty for a slow
over-rate.
(For the purpose of net run-rate calculations
in the
Group Stage, any runs accrued through
application of
this clause shall be included in calculations).
17 Floodlit Matches
The floodlights will be turned on for
the whole of the
match. In the event of floodlight malfunction
or if the
floodlights cannot be used for safety
reasons with
resultant loss of time, then Twenty20
Playing
Conditions 4.2 and 4.3 shall apply
as appropriate.
Use of floodlights does not preclude
the application of
Championship Playing Condition 9, Fitness
of Ground,
Weather and Light.
18 Pitch Penalties
The regulations in the 2004 Pitches
Document shall
apply as they refer to 1-day pitches.
19 Clothing, equipment and sightscreens
In all matches, players shall wear
coloured clothing and
equipment approved by the ECB. Sight
Screens shall be
black.
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