.............The Rules of Cricket
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Page 2 ------------ Twenty20 Rules
 

4.2.3 Delay or interruptions to the innings of the team batting
second

(a) When playing time has been lost (see above) and, as a
result, it is not possible for the team batting second to
have the opportunity of receiving its allocated, or revised
allocation of overs in the playing time available, the
number of overs shall be reduced at a rate of 3.75 mins
per over in respect of the aggregated lost playing time.
However, should the innings of the team batting first
have been completed prior to the scheduled, or rescheduled
time for the commencement of the interval,
then any calculation relating to the revision of overs shall
not be effective until an amount of time equivalent to
that by which the second innings started early has
elapsed.
Should the calculations result in a fraction of an over the
fraction shall be ignored. In the event of a suspension
occurring in the middle of an over, the number of total
overs lost will be calculated as above and the innings of
the team batting second will continue from the point of
the interruption.
(b) A rescheduled time for the close of play will be fixed by
applying a rate of 3.75 minutes per over in respect of
each over already bowled and/or re-scheduled to be
bowled in the innings. (The timing and duration of all
relative delays and interruptions in play with respect to
the second innings will be taken into account in
specifying this time.) This calculation must not cause the
match to finish earlier than the original time for cessation
of play on the final scheduled day for play. If required
the original time shall be extended to allow for one extra
over for the team batting second.
To constitute a match, a minimum of 5 overs have to be
bowled to the team batting second subject to the
innings not being completed earlier.
The team batting second shall not bat for a greater
number of overs than the first team unless the latter
completed its innings in less than its allocated overs.
(c) If the team fielding second fails to bowl the revised overs

by the scheduled or re-scheduled close of play, the
hours of play shall be extended subject to conditions of
ground, weather and light until the overs have been
bowled or a result achieved, and Playing Condition 16
shall apply. In all reduced overs matches the fielding
team will be given one over's leeway in addition to any
time that the Umpires might allow for stoppages.
Allowances prior to a stoppage are carried forward for
the purposes of the application of Playing Condition 16
only - they do not influence the recalculated number of
overs or the scheduled close of play.
Note The Home Authority will provide a Match Manager. The
Match Manager must understand the Duckworth/Lewis
method and must check the scorers' calculations. After
any hold up in play, the Umpires will notify the Scorers
of the number of overs lost and the Scorers will perform
the Duckworth/Lewis calculations required. The
Umpires will both satisfy themselves as to the
correctness of all such calculations before allowing play
to take place. The Match Manager will notify the
Captains, Scorers and all others concerned of such
decisions.
4.3 Delayed or Interrupted Matches - Finals Day
4.3.1 Any rearrangement of the number of overs that maybe
necessary due to a delayed start or one or more
interruptions in play as a result of adverse
ground,weather or light conditions or any other reason,
shall be made by the Technical Committee in
accordance with 3.2.2 above.
4.2.1 does not apply. The Technical Committee will
apply the provisions of Clauses 4.2.2 and 4.2.3 as
appropriate, and in accordance with 3.2.2 above.
4.3.2 After any hold up in play, the Technical Committee will
perform the Duckworth/Lewis calculations required. The
Umpires will both satisfy themselves as to the
correctness of all such calculations before allowing play
to take place. The Technical Committee shall notify the

Captains, Scorers and all others concerned of such
decisions.
5 The Ball
As for Championship Playing Conditions except that
white Kookaburra cricket balls will be used. One new
ball shall be used for each innings.
6 The Result
6.1 When there is no interruption after play has
commenced and when both sides have had the
opportunity of batting for the same agreed number of
overs, the team scoring the higher number of runs
shall be the winner. In the event of a tie, the following
shall apply:
6.1.1 The team losing the lesser number of wickets shall be
the winner.
6.1.2 If the result cannot be decided by 6.1 or 6.1.1, the
winner shall be the team with the higher score after 10
overs, or if still equal after 9 overs, or if still equal after
8 overs etc.
6.2 If, due to suspension of play after the start of the
match, the number of overs in the innings of either
team has to be revised to a lesser number than that
originally allotted (minimum 5 overs), then a revised
target score should be set for the number of overs
which the team batting second will have the
opportunity of facing, this revised target being
calculated by the Duckworth/Lewis method. An
integral target will be set for the team batting second
with one run less than this target resulting in a Tie (see
6.4 below). If after the restart of play it is discovered
that the wrong Duckworth/Lewis target has been set
the faulty target shall stand.
6.3 If a match is abandoned before it has been played to a
conclusion and before the team batting second has
received its allotted number of overs (providing that it

has received not less than 5 overs), the result shall be
decided by the Duckworth/Lewis method.
6.4 In the event of a Tie when the Duckworth/Lewis
method has been used, the match will be decided as
outlined in 6.5.
6.5 In the event of a tie or no result being obtained in a
Group Stage match within this rule, each team will be
awarded one point. In the quarter-finals, semi-finals
and final the Captains may, if circumstances (outdoors
or indoors) permit, agree (in case of disagreement the
Umpires shall decide) to the following form of 'bowlout'
contest to achieve a result: five players from each
side will bowl over-arm two deliveries each at a wicket
(conforming to Law 8) from a wicket (conforming to
Law 8) pitched at a distance of 22 yards with, if
practicable, bowling, popping and return creases
(conforming to Law 9). The first bowler from Team A
will bowl two deliveries, then the first bowler from
Team B will bowl two deliveries, then the second
bowler from Team A will bowl two deliveries, and so
on. The side which bowls down the wicket (as defined
in Law 28.1) most times shall be the winner. If the
scores are equal, the same players will bowl one ball
each alternately to achieve a result on a 'sudden
death' basis. If circumstances make the contest
impossible, the match shall be decided by the toss of
a coin.
The following shall also apply in respect of 'bowl-outs':
6.5.1 The same suitably acceptable ball (not a new one) will
be used by both teams. If this ball becomes wet, it may
be changed subject to the Umpires' approval.
6.5.2 If a bowler bowls a 'no ball' it will count as one of his
two deliveries but will not count towards the score of
the team.
6.5.3 If the original match has started, the five cricketers to
take part in the 'bowl-out' must be selected from the

original 11 cricketers and the 12th man. If there has
been no play in the original match (the toss has not
taken place), the five cricketers may be selected from
any of a County's registered cricketers.
6.5.4 Each side will appoint a wicket-keeper to stand behind
the wicket but out of reach of the stumps.
6.6 Points System in the Twenty20 Competition Group
Stage
6.6.1 Each team will play every other team in its Group. Two
points will be awarded for a Win, one point for a Tie or
No Result and no points for a Loss.
6.6.2 The three Groups are as detailed in the Rules for ECB
Competitions section.
6.6.3 After the Group matches, the top team from each
group and the best second placed team will progress
to finals day.
6.6.4 The tie-breakers for teams finishing on equal points
will be:
(a) Most wins in Group Matches.
(b) When teams have both equal points and equal
wins, and are in the same Group, the teams will be
ordered according to which team achieved the
most points in the matches played between them.
(c) If still equal, the team with the higher net run rate in
the Group Matches will be placed in the higher
position (see below).
(d) If still equal, the team with the higher number of
wickets taken per balls bowled in the Group
Matches in which results were achieved, will be
placed in the higher position.
(e) In the event that teams cannot be separated by (a)
to (d) above, this will be done by drawing lots.

6.6.5 Net Run Rate
A team's net run rate is calculated by deducting from the
average runs per over scored by that team, the average
runs per over scored against that team.
In the event of a team being all out in less than its full
quota of overs, the calculation of its net run rate shall be
based on the full quota of overs to which it would have
been entitled and not on the number of overs in which
the team was dismissed.
Only those matches where results are achieved will
count for the purpose of net run rate calculations.
Where a match is abandoned, but a result is achieved
under Duckworth/Lewis, for net run rate purposes Team
1 will be accredited with Team 2's Par Score on
abandonment off the same number of overs faced by
Team 2. Where a match is concluded but with
Duckworth/Lewis having been applied at an earlier point
in the match, Team 1 will be accredited with 1 run less
than the final Target Score for Team 2 off the total
number of overs allocated to Team 2 to reach the target.
7 Restrictions on the Placement of Fieldsmen
7.1 At the instant of delivery there shall not be more than five
fieldsmen on the leg side.
7.2 For the first 6 overs only of each innings, only two
fieldsmen are permitted to be outside an area bounded
by two semi-circles centred on each middle stump (each
with a radius of 30 yards) and joined by a parallel line on
each side of the pitch (the fielding circle). The fielding
circle should be marked by painted white 'dots' at fiveyard
intervals, each 'dot' to be covered by a white
plastic or rubber (but not metal) disc measuring seven
inches in diameter.
7.3 For the remaining overs of each innings only five
fieldsmen are permitted to be outside the fielding circle
at the instant of delivery.

7.4 Two inner circles shall be drawn on the field of play.
The circles shall have as their centres the
centrepoint of the popping crease at either end of
the pitch. The radius of each of the circles is 15
yards (13.72 metres). The field restriction area
should be marked by coloured 'dots'. The segment
of the circles reserved for the slip positions shall not
be demarcated. For the first 6 overs only of each
innings there must be a minimum of two stationary
fieldsmen (excluding the wicket-keeper) within 15
yards of the striker at the instant of delivery. When a
fast bowler is bowling the two stationary fieldsmen
may be permitted to stand deeper than 15 yards (in
the un-demarcated area) provided only that they are
standing in slip, leg slip and gully positions.
7.5 Team Batting First
In circumstances where the number of overs for the
team batting first is reduced, the number of overs in
regard to the restrictions in 7.2 and 7.4 above shall
be reduced proportionately in a ratio of 6:20 (30%) in
accordance with the table below for that innings
only. Fractions are to be ignored in all calculations
re the number of overs. (If on resumption the number
of overs for fielding restrictions has already been
exceeded this should take effect immediately)
Total overs in innings No. of overs for which fielding
restrictions in 7.2 and 7.4
above will apply
5-6 ..................................................……1
7-9 ..................................................……2
10-13 ..................................................…3
14-16 ..................................................…4
17-19 .................................................….5
20 ..............................................………..6
Where the number of overs for the team batting
second is reduced the aim will be to maintain the

restrictions in 7.2 and 7.4 for the same proportion of the
second innings that they were maintained for the first
innings (fractions to be ignored).
7.6 Team Batting Second
Where the number of overs for the team batting second
is reduced the aim will be to maintain the restrictions in
7.2 and 7.4 for the same proportion of the second
innings that they were maintained for the first innings
(fractions to be ignored).
7.7 In the event of an infringement of any of the above
fielding restrictions, the striker's end Umpire shall call
and signal 'No Ball'.
7.8 In the event of the striker's end Umpire failing to call and
signal No Ball when the fielding restrictions in this
playing condition have been breached or when Law 41.5
has been breached (at the point of delivery, not more
than two fielders other than the wicketkeeper shall be
behind the popping crease on the on side), immediately
the ball becomes dead the striker may draw the matter
to that Umpire's attention. If the striker's end Umpire is
able to verify the breach he shall call and signal No Ball.
If the striker's end Umpire is unable to verify the breach
then he shall confirm that the events of the delivery shall
be unchanged.
8 Number of Overs Per Bowler
No bowler may bowl more than four overs, however in a
delayed start or interrupted match, where the overs are
reduced for both sides or for the side bowling second,
no bowler may bowl more than one-fifth of the total
overs allowed (unless such a number has been
exceeded before the interruption), except that where the
total overs are not divisible by five, an additional over
shall be allowed to the minimum number of bowlers
necessary to make up the balance. - e.g. after 8 overs,
rain interrupts play and the innings is reduced to 12
overs. Both opening bowlers have bowled 4 overs. Two

bowlers can bowl 3 overs and three bowlers can bowl 2.
Bowlers 1 and 2 have already exceeded this limit. They
count as the two bowlers who were allowed the extra
over (3 as opposed to 2) and so any other bowlers are
limited to 2 overs.
When an interruption occurs mid-over and on
resumption the bowler has exceeded the new maximum
allocation, he will be allowed to finish the incompleted
over.
In the event of a bowler breaking down and being unable
to complete an over, the remaining balls will be bowled
by another bowler. Such part of an over will count as a
full over only in so far as each bowler's limit is
concerned.
The number of overs bowled by each individual bowler
shall be indicated on the scoreboard from the
commencement of an innings.
9 Covering
Championship Playing Condition 17 applies except that
in Note (a) to 17.1.3, the time for the removal of covers
shall be at the Groundsman's discretion.
10 Declarations
Law 14 will not apply in this competition. The Captain of
the batting side may not declare his innings closed at
any time during the course of a match.
11 Laws 24.12 - No Ball - Penalty
Law 24.12 will apply except that the penalty for a No
ball will be 2 runs.
12 Free Hit after a Foot Fault No Ball
In addition to 10 above, the delivery following a no ball
called for a foot fault (Law 24.5) shall be a free hit for
whichever batsman is facing it. If the delivery for the free
hit is not a legitimate delivery (any kind of no ball or a
wide ball), then the next delivery will become a free hit
for whichever batsman is facing it.

For any free hit, the striker can be dismissed only
under the circumstances that apply for a no ball, even
if the delivery for the free hit is called wide ball.
Field changes are permitted for free hit deliveries.
13 Law 25 - Wide Ball
In addition to Law 25 and in place of Championship
Playing Condition 26 the following will apply
Umpires are instructed to apply a very strict and
consistent interpretation in regard to this Law in order
to prevent negative bowling wide of the wicket.
A penalty of one run shall be scored. This penalty shall
stand in addition to any other runs which are scored or
awarded.
14 Law 31 - Timed Out
Law 31 will apply except that the incoming batsman
must be in position to take guard or for his partner to
be ready to receive the next ball within 1 minute 30
seconds of the fall of the previous wicket. The
incoming batsman is expected to be ready to make his
way to the wicket immediately a wicket falls, and is
expected to jog to the wicket.
15 Short Pitch Bowling
Championship Playing Condition 31.1.1 applies
except that in 31.1.1 (d), a bowler shall be limited to
only one delivery as defined in paragraphs 31.1.1 (a),
(b) and (c).
16 Over-Rate Penalties
All sides are expected to be in position to bowl the first
ball of the last of their 20 overs within 1 hr 15 minutes
playing time. In the event of them failing to do so, the
full quota of overs will be completed, and the batting
side will be credited with 6 runs for every whole over
that has not been bowled. This will apply to both

innings of the match. If the side batting second is
credited with runs in this way and this consequently
takes their score past that of the side batting first then
the match shall be deemed to be won by the side
batting second. All penalties in this regard will be
imposed immediately the ball first becomes dead after
the scheduled or re-scheduled cessation time for the
innings.
If the innings is terminated before the scheduled or rescheduled
cut-off time, no over-rate penalty shall
apply. If the innings is interrupted, the over-rate
penalty will apply based on the re-scheduled
cessation time for that innings
The Umpire shall inform the fielding team Captain
when taking the field for the first time and on every
subsequent occasion if play is interrupted by the
weather, the scheduled cessation time for that innings.
The Umpire at the bowler's end will inform the fielding
Captain, the batsman and his fellow Umpire of any
time allowances as and when they arise. (This matter
will not be subject to retrospective negotiation). In
addition, in all reduced overs matches, the fielding
team will be given one over's leeway.
Over-rate penalties apply only to innings of 10 overs or
more duration. In innings of less than 10 overs
duration, Umpires shall apply the penalty run Laws for
time wasting especially strictly.
This is the only penalty for a slow over-rate.
(For the purpose of net run-rate calculations in the
Group Stage, any runs accrued through application of
this clause shall be included in calculations).
17 Floodlit Matches
The floodlights will be turned on for the whole of the
match. In the event of floodlight malfunction or if the
floodlights cannot be used for safety reasons with
resultant loss of time, then Twenty20 Playing
Conditions 4.2 and 4.3 shall apply as appropriate.
Use of floodlights does not preclude the application of
Championship Playing Condition 9, Fitness of Ground,
Weather and Light.
18 Pitch Penalties
The regulations in the 2004 Pitches Document shall
apply as they refer to 1-day pitches.
19 Clothing, equipment and sightscreens
In all matches, players shall wear coloured clothing and
equipment approved by the ECB. Sight Screens shall be
black.
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